﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace JGame
{
    class FramesPerSecondCalc
    {
        float _fps;

        public string Fps { get { return String.Format("{0.#}", _fps); } }

        public FramesPerSecondCalc()
        {
            _fps = 0.0f;
        }

        public void DrawFrame()
        {

        }
    }
}
